I’m a SCAD graduate with a degree in Game Development. I have a passion for concept art and games.
I’m constantly sketching out new ideas, pushing the early rough drafts into cleaner, bolder, and more recognizable heroes and villains to shape worlds. I look to every detail of a project as an opportunity to tell more about the stories, from the design of characters, to striking silhouettes and distinctive color choices to saturate worlds.
The most powerful messages are conveyed to players without words.